Rune Words are a type of item created when specific combinations of are inserted into. When the rune word is completed, it looks much like a with the only notable difference that the runes show if the the player moves the mouse over the inventory image. The runes must be inserted into the item in the proper order and the item must be a socketed item (meaning it must have a grey name, it doesn't work on unique/set/rare/magic items that also have sockets). The socketed item must also have the exact number of sockets required by the rune word.
If these conditions are not met, the rune word will not be created and the player has potentially wasted the runes in question on a useless item. The bonuses that each individual confers will still be applied to the item, but the added rune word bonuses will not.
Rune words were introduced in the expansion, and can not be created in classic. In addition, some rune words were added to the game after the expansion in either.
Diablo 2 Runeword Mod
The most powerful rune words were almost exclusively added in the 1.10 patch, and so cannot be created unless the game is patched to at least that version. Several of these rune words are ladder only, meaning they can only be created on the closed realms with ladder characters normally. To unlock them in singleplayer or over TCP/IP, one can either modify the game files or install a mod to do it such as. Example For example, the Rune Word requires a 3 socketed and will not work on any other item even if there are more than 3 sockets.
Name Weapon Armor/Helms/Shields Level El +50 To Attack Rating, +1 Light Radius +15 Defense, +1 To Light Radius 11 Eld +75% Damage To Undead, +50 Attack Rating Against Undead 15% Slower Stamina Drain/7% Increased Chance of Blocking(Shields) 11 Tir +2 To Mana After Each Kill +2 To Mana After Each Kill 13 Nef Knockback +30 Defense Vs.
ATMA/GoMule/RWM etc - Help Thread This thread provides support for all of the game alterations allowed in the SP(T)F. These are either unable to be used on bnet or will get you banned from there and our Realm trade forums. Always use a vanilla installation for Realm play/trading. Other mods/mod-making isn't supported here, please use for that. This forum will not assist with editors of any kind; asking for (help with them) results in a ban.
Please read the and for details on acceptable play in the SP(T)F. You may find the and the useful. Accepted alterations ATMA GoMule Red Rune Mod (obsolete for 1.13) Silospens Colour Rune Mod Rune Word Mod Singling (Runeword Mod and modified.dll for multi instances combined) Flavie Modified.dll for multi instances Median Hell Unleashed Eastern Sun Unsupported mods/practices Pretty much anything not listed above or in the. If in doubt, SPF Moderator for clarification and wait for a response before posting.
Links to supported mods, muling applications and utilities These are things that make the life of an SPF'er easier and more fun. All.7z files are.zip files (you can rename them if you don't have 7zip. Muling applications This is a way of moving items around.
It also allows a large number of items to be kept in stashes away from your D2 character. ATMA is the original muling utility, GoMule is a java-based utility that also works on Macs. Both applications read each others files.d2s is save,.d2x is a stash file,.org are ATMA backups. If you rename.orgs to.d2s or.d2x (depending on what it is) you can open it in ATMA or GoMule. ATMA supports.d2i files but these should NOT be used.
GoMule works better than ATMA with large (1000+ item) stashes. ATMA -To get the Essences to show correctly in 1.13 download and install Misc1.13cATMA.7z and atmagfxATMA1.13c.zip (both zip files). Replace the originals which come with the installer. Keep Tokens and Essences on Characters not Stashes in ATMA GoMule - and - The latest version of GoMule is here which works with 1.13.
Tokens and Essences work fine in characters and stashes in GoMule Symantec flagging ATMA as a virus/adware It is a false positive. And shows how to get around it. Click to expand. Game Modifications These change the game out of the box in some way. There are three which are accepted on the SPF: RWM enables Bnet only runewords. RRM changes the colours of runes to red. CRM enables changing the rune colours to many different colours.
Remember that with 1.13 runes are orange.If you are updating to 1.13 from an installation which had RRM installed be sure to delete all the.bin files or you may not get the 1.13 drop rate for runes. RWM for PC-Guide in download RRM for PC -NOTE the.7z file is a.zip file with RWM/RRM conveniently packaged together. Just unzip that in the D2 folder as it is, change the shortcuts so they match the last photo in the guide and you should have BOTH RWM and RRM working. CRM for PC- RWM/RRM for Macs here -SINGLING -RWM/RRM and Ubuntu. Hey Huriel, This one confused me for a while and in the end I repacked the MPQ's with the mods included so they'd work. But recently, I found out how to do it without that.
3 important steps: 1) Install the mods in the normal way - Note you have to install RWM in the base dir, not a seperate one like the guide suggests. So you should have something similar to: D2 dir: /home/you/.wine/drivec/Program Files/Diablo 2 RWM: /home/you/.wine/drivec/Program Files/Diablo 2/data/global/excel/Runes.txt RRM: /home/you/.wine/drivec/Program Files/Diablo 2/data/local/lng/eng/expansionstring.tbl /home/you/.wine/drivec/Program Files/Diablo 2/data/local/lng/eng/patchstring.tbl 2) IMPORTANT: Cd to the base d2 directory: cd /home/you/.wine/drivec/Program Files/Diablo 2 If you recall, windows has a box in shortcuts that says 'run in'. This is not present in Linux, the 'run in' variable is taken from the current directory the terminal is in. This is the step I missed and without it, you won't be able to run the mods. 3) wine Diablo II.exe -direct -txt -ns -w (Or without the ns and w if you want sound and full screen ) Hope that works!
Click to expand. Reporting Utilities Flavie is a reporting tool which can show you how many of each unique, set, rune and gems you have and whether they are in use, eth or in a stash. Flavie - Character Planners Some good online ones are in the SPF FAQ for offline planning use: Charsi by Mursilis - here.
Also available. D2 and Macs by Jamiesixgun Other Game Changes Modified d2gfx.dllto run more than one copy of D2 at a time -download the version you need and rename the file to d2gfx.dll D2 Variants These are variants of D2 with different gameplay. MP and trading withing these varients are allowed but they may not interact with 'normal, out of the box' D2. No other mods (nor items from them) are accepted here. Median -Probably the best known mod. Incredibly work by Laz. Eastern Sun - Hell Unleashed for 1.10 - link unavailable due to host site content Other information Stopwatch programs for longer period timing Run counters-Charsi skill planner -and by skiffcz Hints and tips on not losing your ATMA/GoMule stashes.
NOTES ON LINKS: If you find a broken link in any of the stickies, please drop a PM to the Mod of the forum. They'd appreciate it. Re: ATMA/GoMule/RWM etc - Help Thread Here's an issue I'm having with Gomule. The program works fine for my 81 Necro. But my lowbie toons are static.
Nothing moved to or from them saves. Items just vanish. Items they have when logged out are fixed. Cannot be deleted, moved etc. Well, they can, but it's more of a copy/paste than a cut/paste. For example: If I delete an item on my Necro, it's gone, as it should be. If I delete an item from my low level Barb, it's still there, indefinitely.
All the toons except my 81 Necro are 'unchangeable'. Why does the program work for one toon, but none of the others? Thanks for any help. D2-LoD 1.13 / Win7 / GomuleR3.11.13. Re: ATMA/GoMule/RWM etc - Help Thread @zarirazz - I don't actually know how to get a GoMule flavie report for anything.but. the current project.
Just select your project from the dropdown, then hit the 'Proj Flavie Report' button in the bottom left, and all the items in your stashes and characters for the project will be tabulated. You might want to personalize the html a little, though, by clicking Project - Preferences in the menubar. Just remember that the Report name (html) will always be appended to the project name (e.g. A project name of '1.13 HC Ladder' and Report name (html) of ' Flavie' would produce '1.13 HC Ladder Flavie'). Hope that settles it. Also, you can do a Flavie report for a specific stash or character. Just open the stash/character, then click the 'Single Flaive Report' button in the right menu bar.
Axes Bows Crossbows Daggers Polearms Normal, one-handed:. Exceptional, one-handed:. Elite, one-handed:. (L). (L) Normal, two-handed:. Exceptional, two-handed:.
Elite, two-handed:. (L). Normal:. Exceptional:. Elite:. (L). Normal:.
Exceptional:. Elite:. Normal:. Exceptional:. Elite:. Normal:. Exceptional:.
Elite:. (L). (L). (L): These Uniques can only be found by Realm characters. They can also be found in.